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WE ARE FOOTBALL 2027 Weekly Schedule Guide: Your Week Step by Step

How the weekly schedule works in WE ARE FOOTBALL 2027: Wochenstart screen, focus priorities, appointment suggestions, Terminplaner, season plan and simulation.

9/25/2026 v1.0 WAF 2027 Wiki Team Last updated: 9/25/2026 12 min read

Frequently Asked Questions

What is the weekly schedule in WE ARE FOOTBALL 2027?
The loop every career week runs through. Each week opens on the Wochenstart screen, where you set a personal focus and a training focus, work through the appointment suggestions your staff puts in the Wochenplanung, place them on days in the Terminplaner and finally let the Zentrale simulate the week away. The Steam store page sums up the 2027 edition in one line: a significantly accelerated weekly schedule.
What do the weekly priorities in WE ARE FOOTBALL 2027 do?
The Wochenstart screen asks two questions — your personal focus and your training focus. The personal one is a choice of seven cards (Nächstes Spiel, Spielerförderung, Kader verbessern, Organisatorisches, Mitarbeiter, Finanzen/Sponsoren, Kein Schwerpunkt), and per the screen text your staff gives appointments on that theme a higher priority for the week. In the video, picking Finanzen/Sponsoren produced sponsor appointments such as Stadionssponsor suchen and Dauerkarten.
What is the difference between Kontostand, Vereinsbudget and Transferbudget?
Only the Kontostand is real money — the author of the video hammers this point repeatedly. Teamwert is the market value of your squad, and Vereinsbudget and Transferbudget are planned figures derived from the account, not separate pots. Overspending a budget is not possible, but a negative account balance costs you board reputation and board evaluation, which is why he keeps answering the same panicked messages about budgets that were never cash.
Do you have to plan every week yourself?
No. The Wochenplanung sorts suggestions into Muss man, Sollte man and Könnte man, offers an Alle Muss-Termine planen button and can leave the whole week to the assistant with Assistent voll planen lassen. The official manual's own FAQ explains that the game is deliberately playable almost entirely through the weekly schedule and the assistants — the video's author agrees: pick a finances focus and fitness training, and you can already run a club.

The career of WE ARE FOOTBALL 2027 lives and dies by its week. Every Monday hands you the same package — a report, a set of focus decisions, a pile of appointment suggestions, a training week and, at the end, a simulation that fast-forwards it all — and the store page makes speed its selling point: the weekly schedule is now, in the official German wording, „deutlich beschleunigt” (significantly accelerated). The official manual considers the topic important enough for its own chapter — section 1.8, Weekly schedule and matches, pages 25–27, covering the weekly focus, the planning phase and the match-day flow; our official manual guide maps the whole book. This page walks the loop the way the tutorial plays it, on a save whose first week falls on 06.07.2026 — before the season starts, when the screen simply states: „Diese Woche finden keine Spiele statt.” If you are still choosing a club to do this with every week, the career mode guide compares the starting points first.

The Wochenstart screen: your Monday briefing

The week opens on a screen whose header says it outright: the date, then Wochenstart — week start. Below the banner announcing that no matches take place this week, two questions wait side by side: Was ist Ihr persönlicher Schwerpunkt diese Woche? and Was ist diese Woche Ihr Trainingsschwerpunkt? — your personal focus and your training focus, each shown as a card with arrows to cycle through it. The first card in the shot, Finanzen/Sponsoren, carries the promise that your staff will give appointments on this theme a higher priority for the week; the second, Fitness, lets you fix a training focus that you can still change or modify later. Under the training card sits a Saisonplanung button — the season table has its own section below.

Week start screen of WE ARE FOOTBALL 2027 on 06.07.2026 with the banner Diese Woche finden keine Spiele statt, the two focus cards Finanzen/Sponsoren and Fitness, the player promotion box for Dylan Speidel with Kondition 69 and Frische 98 rings and the two boost buttons below

The left rail never changes — the tutorial notes that you will see it on almost every screen. It stacks your club badge and league, Teamwert (3.7 million euros), Kontostand (551,000 euros), Vereinsbudget (499,000 euros) and Transferbudget (626,000 euros), the Kader button, the next match — in 40 days against Alzenau — and the motivation card Eine neue Hoffnung, which, as the author explains, is a bonus that ends after three defeats. The author spends a full minute on the money lines because they generate the same confused messages every year: only the Kontostand is real money. The Teamwert is the market value of your squad — unusable until you sell a player — and the two budgets are planned figures derived from the account, not separate wallets. Overspending them is not possible at all; what hurts you is a negative account balance, because it cuts your board reputation and board evaluation. His rule of thumb: when the board is angry, look at the Kontostand first.

Between the focus cards and the footer, the screen asks Wollen Sie einen Spieler besonders fördern? — whether you want to single out one player for extra development this week. A dropdown names him (Dylan Speidel in the shot, progress 41 percent), two rings show his Kondition 69 and Frische 98, a bar labeled Wirksamkeit tracks how well the promotion is landing, and two red buttons spend action points on top: Diesen Spieler zusätzlich boosten or Zusätzlicher Trainingsboost für alle — one player boosted hard, or the whole squad boosted a little. Which player makes sense is decided in the Saisonplanung, as the screen itself notes: the player entered there is preselected here.

The weekly focus: seven priorities and one training focus

Click the personal focus card and the screen lays out every option it can hold.

Priority picker of WE ARE FOOTBALL 2027 showing all seven weekly focus cards — Nächstes Spiel, Spielerförderung, Kader verbessern, Organisatorisches, Mitarbeiter, Finanzen/Sponsoren and Kein Schwerpunkt — over the dimmed Wochenstart screen

Seven cards: Nächstes Spiel, Spielerförderung, Kader verbessern, Organisatorisches, Mitarbeiter, Finanzen/Sponsoren and Kein Schwerpunkt. The tutorial walks each one and, in doing so, explains the machine behind the screen: every priority makes your assistants suggest appointments of a matching kind. Nächstes Spiel produces training-camp and preparation dates, Kader verbessern leads to training goals, Mitarbeiter turns into hiring suggestions such as an integration officer, Spielerförderung into talent sifting, Organisatorisches into the training camp, the season opener or the Christmas party, and Finanzen/Sponsoren into the sponsor hunt. Kein Schwerpunkt gives you a bit of everything instead. His practical tip for a new season: take the finances and sponsors focus first, as early as possible — money problems compound, and the sponsor appointments are the cure.

The training question opens a second grid.

Training focus grid of WE ARE FOOTBALL 2027 with cards from Individuelle Fähigkeiten, Abschlüsse and Regeneration to Fitness, Offensivspiel, Defensivspiel, Pressing and Trainingsfrei, the Flügelspiel card hovered and the Teamwerte panel reading Kondition 65 and Frische 97

Here the choice runs from Individuelle Fähigkeiten, Abschlüsse, Regeneration, Fitness, Offensivspiel and Defensivspiel via Passspiel, Flügelspiel, Über- und Unterzahl, Großfeldspiele, Konter and Pressing to Galligkeit, Standards, Spezielle Angriffe — and Trainingsfrei, the green card that gives the team the week off. A Teamwerte panel shows the two numbers to watch: Kondition 65 and Frische 97 in the shot, with a Taktischer Stand button beside them. The author’s pre-season pick is Fitness — with condition low and freshness high, fitness is the obvious lever — and he recommends reading those two rings before deciding anything else. What the drills themselves do, how intensity works and how the three training scopes differ is a world of its own, covered in the training plan guide.

Saisonplanung: the whole season on one table

The Saisonplanung button under the training card opens the long view.

Saisonplanung table of WE ARE FOOTBALL 2027 listing weeks 1 to 12 with dates, first opponents from Alzenau to Koblenz, the per-week Trainingsziele, the Persönliche Schwerpunkte column set to Finanzen/Sponsoren in week 1 and the Spielerförderung dropdown for Dylan Speidel

The subtitle states the job: „Hier können Sie Ihre Wochenschwerpunkte für die gesamte Saison planen.” One row per week — the shot shows weeks 1 to 12 with dates and, from week 6 on, the first opponents from Alzenau to Koblenz — and three planning columns: a Trainingsziele dropdown per week (the shot runs Fitness, Fitness, Abschlüsse, Großfeldspiele…), a Persönliche Schwerpunkte dropdown per week (Finanzen/Sponsoren in week 1, Spielerförderung afterwards) and the Spielerförderung column, where every week gets its own player dropdown. The footer adds two conveniences: training weeks, focuses and player promotions can be duplicated into future weeks per drag & drop, and a checkbox carries the whole plan into the next season.

The author’s confession follows immediately: he hardly uses this screen, because planning twelve weeks ahead means replanning them all the time. His alternative routine is a list, not a calendar — work down the Spielerförderung list from the top, support whoever is furthest along, one different player per week, so that with a squad of 24 and 52 weeks in a year every player gets their turn once or twice a year. His warning belongs to the psychology side: promote one player too often and he becomes the coach’s favorite while the rest turn jealous — attention is a resource to spread, a theme the morale and satisfaction guide picks up.

Wochenplanung: what your staff suggests this week

The Wochenplanung screen is where the week’s work offers itself.

Wochenplanung screen of WE ARE FOOTBALL 2027 with appointment suggestions sorted into the three columns Muss man, Sollte man and Könnte man — from Stadionssponsor suchen and Tribünensponsor suchen via Fanclub besuchen and Teamevent to Charity-Aktion durchführen and Sport treiben — plus the Stunden verplant counter at 32/44

Three columns rank the suggestions by urgency: Muss man… (Stadionssponsor suchen, Tribünensponsor suchen, Bandensponsor suchen), Sollte man… (Fanclub besuchen, Teamevent, Freundschaftsspiel vereinbaren) and Könnte man… (Abteilungsleiter suchen, Trainingslager organisieren, Charity-Aktion durchführen, Sport treiben — the last one advising that you yourself should get some exercise). Every card is a proper appointment with a description from a member of staff, and each can be dismissed with its own X. The mix is not random: with the finances focus set, it is exactly the sponsor appointments that pile up here, as the author demonstrates — the suggestions follow the Schwerpunkt. Bottom left, two red buttons delegate the whole job: Alle Muss-Termine planen books every must-do at once, and Assistent voll planen lassen hands the week to the assistant outright; next to them sit Scoutauftrag vergeben, Spielermarkt sondieren, Erinnerung setzen and Persönlicher Schwerpunkt. Bottom right, the counter Stunden verplant — 32/44 in the shot — tracks how much of your week’s working hours is already committed, and a note labels this particular week an Erholsame Woche, a quiet one with room to recover.

The author’s verdict on this screen is the best news for beginners: you can run your entire club from here. Click a suggestion, and the calendar opens; work through the list, and you have done everything he does — he simply does it through the deeper screens because he already knows what he wants to change.

Terminplaner: placing appointments on the week

Clicking a suggestion opens the Terminplaner, the week as a grid.

Terminplaner of WE ARE FOOTBALL 2027 for the week 06.07.2026 to 12.07.2026 with seven day columns Montag through Sonntag, the appointments Eintrittspreise festlegen and Stadionnamensgeber suchen placed on Monday, Dauerkarten on Thursday and the Stunden verplant counter at 34/44

Seven columns, Montag through Sonntag, dated 06.07.2026 to 12.07.2026 in the shot. Placed appointments appear as cards on their day — three of them here, each weighted at 2 Std: Eintrittspreise festlegen and Stadionnamensgeber suchen on Monday, Dauerkarten on Thursday — and the counter has moved to 34/44 hours booked. The footer reads „Dies ist der Stand Ihrer Planung für die aktuelle Woche.” with a button to jump back to the current week. This is the author’s sponsor hunt made visible: the naming-rights appointment he was looking for sits on Monday, placed and consuming hours like any other. Big arrows on both edges flip between weeks, so next week’s grid is one click away.

Trainingsplanung: the one training stop in your week

The third planning screen is the weekly training grid.

Trainingsplanung week of WE ARE FOOTBALL 2027 with seven day columns of drills such as Sechsfelderschach, Zonenspiele - Kleine Gruppen and HIIT, load sliders and Alle player filters under each day, the Kondition 65 and Frische 97 rings and the week selector on 06.07.2026-12.07.2026

One row per day, one or more drill cards per row — Sechsfelderschach, Zonenspiele - Kleine Gruppen, HIIT and their colleagues — each with a load slider and an Alle player filter, the week selector reading 06.07.2026-12.07.2026, the familiar Kondition 65 and Frische 97 rings below, and buttons such as Woche speichern, Saisonplanung and Angriffe einstudieren. The line Trainingsumfang: Halbprofi at the bottom right names the training scope of this save, which is decided by wages rather than by any menu. That is all this page says about it on purpose: scopes, the full drill list, intensity and training groups are the training plan guide’s territory.

Zentrale: closing the week

With the week planned, the double-arrow button in the top-right corner moves you on — in the tutorial’s words, I click Next and I am at headquarters.

Zentrale Allgemein hub of WE ARE FOOTBALL 2027 with the popularity rings Präsidium 69, Spieler 72 and Fans 78, the Saisonziel 3. Platz, the budget lines, Teamgeist Verschworene Gemeinschaft +38, the infrastructure status Schlecht with the Trainingsplatz suggestion and the Simulation/Zuschauermodus panel with its Zieldatum and Start! button

The Zentrale Allgemein is the club’s hub: popularity rings for Präsidium, Spieler and Fans (69, 72 and 78 in the shot), the Saisonziel with the board’s expectation of a 3rd place, the same budget lines as the Wochenstart rail, Teamgeist with its value Verschworene Gemeinschaft +38, the Trainingszustand with Kondition and Frische, and an Infrastruktur block whose status reads Schlecht and whose improvement suggestion is the training ground. A line labeled Aktuelle Aufgabe Präsidium reports that the president currently has no special task for you. Bottom right sits the week’s final control, the Simulation/Zuschauermodus panel: a Zieldatum to simulate until, checkboxes for contract extensions, offers during simulation, standings screens, an extended result display and newspapers, and the red Start! button. The tutorial ends here on purpose — the hub is the next episode’s topic, and the simulation itself is not shown in this video. But the loop is complete: when Start! has done its work, the next Monday puts the Wochenstart screen back on your desk, and the whole thing runs again — faster, as promised. If the week has humbled you, the beginner guide rebuilds the basics, and the difficulty settings guide makes sure the game is challenging you at the right dose.

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